Very nice. I like how the semi-trailer seems to be higher than ground level and actually supported by the wheels. Did you use a combination of transparent textures for the trailer part and solid walls for the truck part?
Same goes for the fire truck, excellent work using very small walls to create the lights on top, at least I'm guessing that's what you did.
Haven't worked on my project recently. Got a new job, which pays more but is slightly more time consuming, so there's less time to work on such projects. But I'll definitely work on it again
Are you creating textures the oldschool way with the DOS GCSPaint tool?
Will your project use mostly original assets (textures etc.) or are these just placeholders and will be replaced with new custom material? Can't decide which I'd like better. I can appreciate a fresh new look, but the I've also really grown accustomed to the original assets. Doesn't feel the same without them
Post by Saturdaynight on Feb 12, 2013 16:11:21 GMT -5
Some textured have been created with GCSPaint, others with Microsoft paint and some with GIMP.
Not everything in this project will use original artwork. I could spend a lot of time creating my own textures, but for the most part, the BasicLib and the Rooms of DOOM have most of what I need. I create the textures I need when the aformentioned libraries don't have them.
I"m not looking to replace anything. Think of this as an add-on and not an upgrade.
Post by Saturdaynight on Mar 27, 2014 11:06:09 GMT -5
So I thought I had a nightmare on my hands. I went to run a test of of my game within GCS only to find the following problem.
Needless to say I was not happy. I dug up my external hard drive which I used to back up my progress. I found my last backup. The folder size was exaclty the size of the current project so I knew I had the right files...only to find out that it is having the exact same problem. How many expletives can I string to together here!
So I kept digging and found some files that I could use to peice together my project. I would only have to recreate a few of my vehicles and rebuild level 2. Not great, but better then nothing.
So I open up dos box and for kicks I did a dir/p.
at the very bottom were two files: MOD_G.zip and P3DGCS.ZIP. Interesting. They both have the same creation date. The one downfall is that Level two was the old level. But I did not have to re-create my viehicles. Finally I just copies my directory from my frankenstein P3DGCS folder and to cut the story short, I'm back where I need to be. WHEW!
Post by Saturdaynight on Mar 27, 2014 17:00:57 GMT -5
The layout of the warehouse changed slightly to get rid of the draw-in issue I had from the original and I added a few more object to the level as well. Notice that the crates are of a higher quality than the original level.
Unfortunately my Android device is even slower. But the performance depends largely on the DOSBox app you're using. There are a couple of commercial ones that have way better performance than the free releases. But I'll give it a shot anyway (old Motorola Droid 2).