Post by Technopeasant on Mar 26, 2011 1:09:07 GMT -5
Greetings,
My name is Graham Lawrence Wilson and I am a programmer, writer and webmaster who has a keen interest in retro-gaming - particularly old DOS first-person shooters. I am actually sixteen, soon seventeen, so I was born a generation after them which makes my interest all the more notable. After coming across Pie3D from several games from www.dosgames.com/ I made a Wikipedia article on the subject using all the sources I could find.
Link: en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)
Sadly, I missed this, and a few other sites, when I first did in in March 2010 as I was using "Pie3D" as my Google search term instead of "GCS". Still, this has now been corrected. Soon after posting the article I was actually contacted by Kevin Stokes who came to my software group, Piga Software, forum and thanked me in person and mentioned that PieSkySoft is now back in action making apps for Android.
Link: pieintheskysoftware.com/
We also got to talking about a possible source code release. Stokes says he has dug up the old code and would like to port it to OpenGL (from Direct3D - ick) and get it running fine again if he can and then release it. Do not get your hopes up (this was last discussed by him and me in November) but maybe if you find anyone interested with skill in C++ you can talk to him. I do not have any experience in that front so I have just been able to function as advocate.
Link: piga.7.forumer.com/viewtopic.php?t=97
Anyways, a more refined search lead me to this site and I would just like to say hello and let you know you are not alone in the world of Pie3D. As I said, I am also quite interested in retro-gaming and particularly retro-game archiving which is the main effort of my Blood Wiki project (for the games Blood, 1997 DOS, and Blood II, 1998 Windows).
Link: blood-wiki.org/
My name is Graham Lawrence Wilson and I am a programmer, writer and webmaster who has a keen interest in retro-gaming - particularly old DOS first-person shooters. I am actually sixteen, soon seventeen, so I was born a generation after them which makes my interest all the more notable. After coming across Pie3D from several games from www.dosgames.com/ I made a Wikipedia article on the subject using all the sources I could find.
Link: en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)
Sadly, I missed this, and a few other sites, when I first did in in March 2010 as I was using "Pie3D" as my Google search term instead of "GCS". Still, this has now been corrected. Soon after posting the article I was actually contacted by Kevin Stokes who came to my software group, Piga Software, forum and thanked me in person and mentioned that PieSkySoft is now back in action making apps for Android.
Link: pieintheskysoftware.com/
We also got to talking about a possible source code release. Stokes says he has dug up the old code and would like to port it to OpenGL (from Direct3D - ick) and get it running fine again if he can and then release it. Do not get your hopes up (this was last discussed by him and me in November) but maybe if you find anyone interested with skill in C++ you can talk to him. I do not have any experience in that front so I have just been able to function as advocate.
Link: piga.7.forumer.com/viewtopic.php?t=97
Anyways, a more refined search lead me to this site and I would just like to say hello and let you know you are not alone in the world of Pie3D. As I said, I am also quite interested in retro-gaming and particularly retro-game archiving which is the main effort of my Blood Wiki project (for the games Blood, 1997 DOS, and Blood II, 1998 Windows).
Link: blood-wiki.org/